{
  "schema": "bd5d-research/1",
  "updatedAt": "2026-10-13",
  "authorship": "BD5D · AI-assisted research and editorial synthesis",
  "sources": {
    "p1": {
      "title": "Brain Loops — official release record",
      "url": "https://braindrops.cloud/v1/projects/1",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p2": {
      "title": "podGANs — official release record",
      "url": "https://braindrops.cloud/v1/projects/2",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p3": {
      "title": "Genesis — official release record",
      "url": "https://braindrops.cloud/v1/projects/3",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p4": {
      "title": "DreamScapes — official release record",
      "url": "https://braindrops.cloud/v1/projects/4",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p5": {
      "title": "Confluence — official release record",
      "url": "https://braindrops.cloud/v1/projects/5",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p6": {
      "title": "🎵 Fake Feelings — official release record",
      "url": "https://braindrops.cloud/v1/projects/6",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p7": {
      "title": "Dream Capsules — official release record",
      "url": "https://braindrops.cloud/v1/projects/7",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p8": {
      "title": "Deep Journeys — official release record",
      "url": "https://braindrops.cloud/v1/projects/8",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p9": {
      "title": "TEOPEMA — official release record",
      "url": "https://braindrops.cloud/v1/projects/9",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p10": {
      "title": "SIGHTS — official release record",
      "url": "https://braindrops.cloud/v1/projects/10",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p11": {
      "title": "ClipMatrix Creatures — official release record",
      "url": "https://braindrops.cloud/v1/projects/11",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p12": {
      "title": "Chimerical Stories — official release record",
      "url": "https://braindrops.cloud/v1/projects/12",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p13": {
      "title": "ELEMENTS — official release record",
      "url": "https://braindrops.cloud/v1/projects/13",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p14": {
      "title": "miniPODs — official release record",
      "url": "https://braindrops.cloud/v1/projects/14",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p15": {
      "title": "Life In West America — official release record",
      "url": "https://braindrops.cloud/v1/projects/15",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p16": {
      "title": "All AI Art Looks The Same — official release record",
      "url": "https://braindrops.cloud/v1/projects/16",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p17": {
      "title": "Materia Mania — official release record",
      "url": "https://braindrops.cloud/v1/projects/17",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p21": {
      "title": "Elemental Creation : The Artistic Journey — official release record",
      "url": "https://braindrops.cloud/v1/projects/21",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p22": {
      "title": "Metalands — official release record",
      "url": "https://braindrops.cloud/v1/projects/22",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p23": {
      "title": "The Spaces Between Words — official release record",
      "url": "https://braindrops.cloud/v1/projects/23",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p24": {
      "title": "Dominoes in Fluxus — official release record",
      "url": "https://braindrops.cloud/v1/projects/24",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p25": {
      "title": "Mappings — official release record",
      "url": "https://braindrops.cloud/v1/projects/25",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p26": {
      "title": "Detective Jack: The Cold Case — official release record",
      "url": "https://braindrops.cloud/v1/projects/26",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p27": {
      "title": "UBK: Ultrabionika — official release record",
      "url": "https://braindrops.cloud/v1/projects/27",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p28": {
      "title": "Views — official release record",
      "url": "https://braindrops.cloud/v1/projects/28",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p29": {
      "title": "Paradise Lost — official release record",
      "url": "https://braindrops.cloud/v1/projects/29",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p30": {
      "title": "corpo | real — official release record",
      "url": "https://braindrops.cloud/v1/projects/30",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p31": {
      "title": "Seven — official release record",
      "url": "https://braindrops.cloud/v1/projects/31",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p32": {
      "title": "Anthrocinematica — official release record",
      "url": "https://braindrops.cloud/v1/projects/32",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p33": {
      "title": "Memories of an Exhibition — official release record",
      "url": "https://braindrops.cloud/v1/projects/33",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p34": {
      "title": "Climbing Through My Brain — official release record",
      "url": "https://braindrops.cloud/v1/projects/34",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p35": {
      "title": "New Realities — official release record",
      "url": "https://braindrops.cloud/v1/projects/35",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p36": {
      "title": "The Rapture — official release record",
      "url": "https://braindrops.cloud/v1/projects/36",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p37": {
      "title": "A Journey of Samurai — official release record",
      "url": "https://braindrops.cloud/v1/projects/37",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "p38": {
      "title": "New Lands — official release record",
      "url": "https://braindrops.cloud/v1/projects/38",
      "kind": "Platform / primary",
      "accessed": "2026-10-13",
      "scope": "Official credit, description, launch date and reported supply; not an independent mint audit."
    },
    "kogan": {
      "title": "Gene Kogan — practice, projects and teaching",
      "url": "https://genekogan.com/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "silver": {
      "title": "Claire Silver — artist statement",
      "url": "https://www.clairesilver.com/about",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "qualia": {
      "title": "The Concept of Qualia — interview with Claire Silver",
      "url": "https://museumofcryptoart.medium.com/the-concept-of-qualia-a-sitdown-with-claire-silver-11363a95d153",
      "kind": "Artist interview / Museum of Crypto Art",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "pindar": {
      "title": "Pindar Van Arman — Reflective Creativity",
      "url": "https://www.vanarman.com/reflection",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "liwa": {
      "title": "Life In West America — concept, technical process and mint",
      "url": "https://www.rooperainisto.com/liwa",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "roope-interview": {
      "title": "Roope Rainisto and Chikai — LIWA, Reworld and Vacation",
      "url": "https://verse.works/journal/twitter-space-chikai-and-roope-rainisto-on-liwa-reword-and-vacation",
      "kind": "Artist interview / Verse",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "obvious": {
      "title": "Obvious — About Us",
      "url": "https://www.obvious-art.com/about-us",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "obvious-process": {
      "title": "Obvious — Manifesto, creative process",
      "url": "https://obvious-art.com/wp-content/uploads/2020/04/MANIFESTO-V2.pdf",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "dadabots": {
      "title": "Dadabots — music, open-source tools and performance",
      "url": "https://dadabots.com/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "clipmatrix": {
      "title": "ClipMatrix Creatures — concept, traits, technical notes",
      "url": "https://clipmatrix.wordpress.com/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "clip-paper": {
      "title": "Nikolay Jetchev — ClipMatrix: Text-controlled Creation of 3D Textured Meshes (2021)",
      "url": "https://arxiv.org/abs/2109.12922",
      "kind": "Research paper / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "entangled": {
      "title": "Entangled Others — Critically Extant (2022)",
      "url": "https://entangledothers.studio/critically-extant/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "aqua": {
      "title": "AquA(l)formings — Interweaving the Subaqueous",
      "url": "https://entangledothers.studio/aqualformings-interweaving-the-subaqueous/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "huemin": {
      "title": "huemin — artist and developer",
      "url": "https://huemin.art/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "ivona-interview": {
      "title": "AI Index — interview with Obvious and Ivona Tau",
      "url": "https://verse.works/journal/ai-index-itw-with-obvious-ivona-tau",
      "kind": "Artist interview / Verse",
      "accessed": "2026-10-13",
      "scope": "Discusses AI Index, not the exact model used in Dominoes in Fluxus."
    },
    "ira": {
      "title": "Ira Greenberg — gallery biography",
      "url": "https://gazelliarthouse.com/artists/336-ira-greenberg/overview/",
      "kind": "Representing gallery",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "fernando": {
      "title": "Fernando Jerez — About Me",
      "url": "https://www.fernandojerez.com/site/about/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "teopema": {
      "title": "TEOPEMA — artist video and production description",
      "url": "https://vimeo.com/676542663",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "bardou": {
      "title": "Benjamin Bardou — About",
      "url": "https://benjaminbardou.com/about.html",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "chikai": {
      "title": "Chikai — selected work and exhibitions",
      "url": "https://chikai.art/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "delta": {
      "title": "DeltaSauce — artist statement",
      "url": "https://deltasauceart.com/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "rapture": {
      "title": "Wubbushi — The Rapture",
      "url": "https://www.rapture.wtf/",
      "kind": "Artist / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "devi-paper": {
      "title": "Devi Parikh — Predicting a Creator’s Preferences in, and from, Interactive Generative Art (2020)",
      "url": "https://arxiv.org/abs/2003.01274",
      "kind": "Research paper / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "xander": {
      "title": "Xander Steenbrugge — speaker biography",
      "url": "https://www.ftifestival.be/programma/sprekers/xander-steenbrugge",
      "kind": "Festival / primary",
      "accessed": "2026-10-13",
      "scope": ""
    },
    "index": {
      "title": "myTDH BrainDrops collector register, Raster-derived snapshot",
      "url": "https://mytdh.xyz/api/raster-collector-tdh?profile=collection--braindrops&limit=5000",
      "kind": "Public index",
      "accessed": "2026-10-13",
      "scope": "Snapshot 2026-10-11; 41 indexed subdivisions, 15,805 tokens, 3,445 eligible addresses. Not equivalent to the official 35-release target."
    },
    "chain": {
      "title": "BrainDrops Ethereum contract",
      "url": "https://etherscan.io/address/0xdFDE78d2baEc499fe18f2bE74B6c287eED9511d7",
      "kind": "Blockchain / primary",
      "accessed": "2026-10-13",
      "scope": "Ownership is checked at a pinned block; does not establish beneficial ownership or identity."
    },
    "verified": {
      "title": "BD5D collector ownership evidence",
      "url": "/data/collectors-verified.json",
      "kind": "Read-only chain audit",
      "accessed": "2026-10-13",
      "scope": "balanceOf, tokenOfOwnerByIndex and ownerOf at one block for 52 selected wallets."
    },
    "silverBio": {
      "title": "Silverstein — official biography",
      "url": "https://silversteinmusic.com/pages/bio",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "silverLabel": {
      "title": "UNFD — Silverstein",
      "url": "https://unfdcentral.com/artists/silverstein/",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "fakeEssay": {
      "title": "Dadabots — Fake Feelings: AI Emo",
      "url": "https://dadabots.medium.com/fake-feelings-ai-emo-93e77918b21",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "hlaInterview": {
      "title": "Revel — HeavensLastAngel interview",
      "url": "https://medium.com/revelxyz/revel-xyz-featured-creator-heavenslastangel-43cc6437299d",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "hlaGuide": {
      "title": "PYTTI — Grimoire",
      "url": "https://pytti-tools.github.io/pytti-book/Grimoire.html",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "hlaAyahuasca": {
      "title": "HeavensLastAngel — Ayahuasca and process discussion",
      "url": "https://www.reddit.com/r/woahdude/comments/tdoxy4",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "artemisSite": {
      "title": "Artemis — practice and selected exhibitions",
      "url": "https://artms.xyz",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "artemisInterview": {
      "title": "Tribul — Inflection: an interview with Artemis",
      "url": "https://blog.tribul.org/blog/inflection-an-interview-with-artemis",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "atnVideo": {
      "title": "ATNPassion — Feline Tornado, October 2021",
      "url": "https://x.com/ATNPassion/status/1454281747097526273",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "atnGallery": {
      "title": "ATNPassion — ELEMENTS gallery announcement",
      "url": "https://x.com/ATNPassion/status/1548798757826809857",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "atnSold": {
      "title": "ATNPassion — July 2022 collector acknowledgement",
      "url": "https://x.com/ATNPassion/status/1548889218444697600",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "miniJournal": {
      "title": "Pindar Van Arman — miniPODs journal",
      "url": "https://bitgans.squarespace.com/news/minipods",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "quantumJournal": {
      "title": "Pindar Van Arman — quantum bitGAN collaborations",
      "url": "https://bitgans.squarespace.com/news/quantum-bitgan-collabs",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "bitFamily": {
      "title": "Pindar Van Arman — bitGAN collection history",
      "url": "https://www.vanarman.com/col_bitgan_desc",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "charlesInterview": {
      "title": "Transient Labs — Charlesai interview",
      "url": "https://medium.com/@TransientLabs/charlesai-an-interview-with-a-rising-star-in-the-ai-art-community-b21fdaad683b",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "charlesMuseum": {
      "title": "MuseumWeek — Charlesai",
      "url": "https://www.museum-week.org/artists/charlesai",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "greenInterview": {
      "title": "Mimeo Photos — Daniel Greenwood interview",
      "url": "https://blog.mimeophotos.com/the-photographer-interviews-daniel-greenwood",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "greenSite": {
      "title": "Daniel Greenwood — photography portfolio",
      "url": "https://danielgreenwoodphotography.com/",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "greenTeach": {
      "title": "Daniel Greenwood — tutorials",
      "url": "https://danielgreenwoodphotography.com/tutorials",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "kaliGit": {
      "title": "KaliYuga — public code profile",
      "url": "https://github.com/KaliYuga-ai",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "kaliPixel": {
      "title": "KaliYuga — Pixel Art Diffusion",
      "url": "https://github.com/KaliYuga-ai/Pixel-Art-Diffusion",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "kaliDream": {
      "title": "KaliYuga — DreamBooth with dataset captioning",
      "url": "https://github.com/KaliYuga-ai/DreamBooth_With_Dataset_Captioning",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "cvStory": {
      "title": "Right Click Save — ClownVamp and NFT storytelling",
      "url": "https://www.rightclicksave.com/article/clownvamp-and-the-art-of-nft-storytelling",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "cvMachine": {
      "title": "OpenSea — In conversation with ClownVamp in Marfa",
      "url": "https://opensea.io/blog/articles/live-from-marfa-in-conversation-with-clownvamp",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "renSite": {
      "title": "Ren — artist portfolio",
      "url": "https://www.renaiart.xyz",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "renParadise": {
      "title": "Ren — Paradise Lost production statement",
      "url": "https://www.renaiart.xyz/paradise-lost",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "renShows": {
      "title": "Ren — exhibition history",
      "url": "https://www.renaiart.xyz/exhibitions",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "renRelics": {
      "title": "Ren — Relics of a Fractured Horizon",
      "url": "https://www.renaiart.xyz/relics-0",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "redInterview": {
      "title": "AI Art Weekly — RedruM interview",
      "url": "https://aiartweekly.com/interviews/redrum",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "redSeven": {
      "title": "RedruM — Seven release presentation",
      "url": "https://redrumart.com/",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "popProfile": {
      "title": "Pop Punk — artist-linked collection portfolio",
      "url": "https://opensea.io/PopPunkArt/created",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "popPodcast": {
      "title": "Coffee with Captain — Pop Punk discusses Rubber",
      "url": "https://music.amazon.in/podcasts/2c1fae9f-8c67-4ae3-9864-ce2485ba135a/episodes/d3e98f21-7e7f-4cc9-83cf-9296fe97cb91/coffee-with-captain-crypto-markets-products-and-culture-killabears-the-next-generation-of-digital-entertainment",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "yayInterview": {
      "title": "Stable Digest 13 — Infiniteyay interview",
      "url": "https://stabledigest.substack.com/p/stable-digest-13",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "yayProfile": {
      "title": "OpenSea — Infiniteyay",
      "url": "https://opensea.io/blog/articles/infiniteyay",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "rajaCV": {
      "title": "Raja Nandepu — résumé",
      "url": "https://www.rajanandepu.com/resume",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "rajaPortfolio": {
      "title": "Raja Nandepu — selected concept art",
      "url": "https://rajanandepu.com/",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "mibosoLinks": {
      "title": "Miboso — artist links",
      "url": "https://linktr.ee/Miboso_",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    },
    "mibosoShow": {
      "title": "AIgorithm — 2025 exhibition",
      "url": "https://aigorithm.art/exhibition/",
      "kind": "Artist, collaborator or presenting organisation",
      "accessed": "2026-10-13",
      "scope": "Career or process evidence; release-specific claims are cited separately."
    }
  },
  "series": {
    "1": {
      "heading": "An image that will not settle",
      "theme": "Motion & sound",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Brain Loops begins the archive with moving images rather than a still-image convention. Subjects and styles are combined through a text-to-image system; the loop makes this flexible visual vocabulary an experience unfolding in time. It is one of the three releases dated 15 November 2021.",
          "sources": [
            "p1"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The release record identifies text-to-image generation but does not specify a model version or a reproducible per-token recipe. Kogan’s own archive places Brain Loops among experiments in neural infinite loops and style synthesis. A still preview is an index to the work, not the full moving work.",
          "sources": [
            "p1",
            "kogan"
          ]
        }
      ],
      "related": [
        4,
        6,
        32
      ],
      "sources": [
        "p1",
        "kogan"
      ]
    },
    "2": {
      "heading": "Creatures from an artist’s own archive",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "The source material matters in podGANs: the artist describes high-resolution GAN creatures emerging from models trained on his own low-resolution 8-bit artwork. The relationship is between an established visual vocabulary and its transformation through learning, rather than a generic prompt applied to an unspecified image archive.",
          "sources": [
            "p2"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The GAN origin is documented by the official release description. Van Arman’s wider robotic practice uses feedback and evaluation during painting, but that does not establish that a robot physically painted each podGAN. miniPODs later extends the creature world through a separately credited collaboration.",
          "sources": [
            "p2",
            "pindar"
          ]
        }
      ],
      "related": [
        14,
        5,
        3
      ],
      "sources": [
        "p2",
        "pindar"
      ]
    },
    "3": {
      "heading": "A narrative made by selecting",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Genesis presents AI images arranged into a visual narrative. The release’s artistic unit is therefore both the individual image and the relationship between images. Appearing alongside Brain Loops and podGANs on launch day, it established storytelling and selection as central to BrainDrops from the outset.",
          "sources": [
            "p3"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "In her Museum of Crypto Art interview, Silver describes the BrainDrops work as made with visual cues rather than text prompts. Her account complicates the assumption that early AI collections were simply text-to-image prompting. This is artist testimony about process, not a recovered training dataset or model checkpoint.",
          "sources": [
            "p3",
            "qualia",
            "silver"
          ]
        }
      ],
      "related": [
        30,
        29,
        16
      ],
      "sources": [
        "p3",
        "qualia",
        "silver"
      ]
    },
    "4": {
      "heading": "Language as a passage into dreams",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "DreamScapes uses a customised VQGAN+CLIP pipeline to give dreamlike environments a visual form. The description joins language interpretation to visual perception: words steer generation, while the artist’s choices establish the atmosphere of each imagined place.",
          "sources": [
            "p4"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The named pipeline is an unusually useful piece of early technical documentation. It distinguishes this December 2021 release from later diffusion work. The release record also links an artist PDF; BD5D does not infer its training settings, prompt list or image selection ratio from the pipeline name alone.",
          "sources": [
            "p4"
          ]
        }
      ],
      "related": [
        1,
        7,
        22
      ],
      "sources": [
        "p4"
      ]
    },
    "5": {
      "heading": "The sketchbook becomes a dataset",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Confluence starts from the artist’s physical sketchbook: drawing, paper cutting, mandalas and other handmade material. A trained neural generator produces new images, which are then rendered in different palettes. Another AI interpretation adds a further relationship between image and language.",
          "sources": [
            "p5"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The sequence matters: analog marks precede model training, and palette decisions follow generation. This makes Confluence a particularly clear example of a personal dataset shaping a collection. Parikh’s research on preferences in interactive generative art supplies wider context without being evidence of the exact Confluence implementation.",
          "sources": [
            "p5",
            "devi-paper"
          ]
        }
      ],
      "related": [
        2,
        25,
        17
      ],
      "sources": [
        "p5",
        "devi-paper"
      ]
    },
    "6": {
      "heading": "Emotion without intelligible lyrics",
      "theme": "Motion & sound",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Fake Feelings is an audio release credited to Dadabots and Silverstein. The official account describes a stereo neural synthesis model trained on Silverstein’s music, generating the sonic character of post-hardcore and emo while the vocal sounds become syllables rather than meaningful lyrics.",
          "sources": [
            "p6"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Its place in the archive is a reminder to listen: emotional force can survive the loss of semantic language. Dadabots’ broader practice combines neural networks, open-source work, live performance and generative music streams. The collection description documents the training source, but not a complete model, dataset licence or training recipe.",
          "sources": [
            "p6",
            "dadabots"
          ]
        }
      ],
      "related": [
        8,
        9,
        1
      ],
      "sources": [
        "p6",
        "dadabots",
        "fakeEssay"
      ],
      "rights": {
        "text": "Dadabots’ production essay explicitly describes Fake Feelings as CC-BY-NC: sharing and remixing are permitted on a non-commercial basis, with commercial use requiring permission. The essay does not specify a licence version. This is the collaborators’ published rights statement, distinct from token ownership.",
        "sources": [
          "fakeEssay"
        ]
      }
    },
    "7": {
      "heading": "Dreams pass through two kinds of generation",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Dream Capsules combines generated text with text-to-image algorithms. That staged process places language between an initial concept and a final visual result, turning the dream into something mediated by more than one generative system.",
          "sources": [
            "p7"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Obvious’ general manifesto describes a practice of choosing subjects, curating data, assembling algorithms, selecting outputs and deciding how work is displayed. Those stages help situate the collective’s authorship, but the manifesto should not be mistaken for a project-specific Dream Capsules model card.",
          "sources": [
            "p7",
            "obvious-process"
          ]
        }
      ],
      "related": [
        4,
        16,
        3
      ],
      "sources": [
        "p7",
        "obvious-process"
      ]
    },
    "8": {
      "heading": "An audiovisual journey",
      "theme": "Motion & sound",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Deep Journeys consists of 500 audiovisual works whose music is described as original and composed to intensify the psychedelic experience. Movement and sound are presented as a single encounter rather than as a picture with incidental accompaniment.",
          "sources": [
            "p8"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official statement attributes the result to AI–human collaboration. It does not name the image model, musical instruments, composition tools or assembly software. An account of the release should preserve that distinction: the documented role of original scoring does not establish that its audio was itself generated by AI.",
          "sources": [
            "p8"
          ]
        }
      ],
      "related": [
        6,
        9,
        32
      ],
      "sources": [
        "p8"
      ]
    },
    "9": {
      "heading": "Fragments of one long descent",
      "theme": "Motion & sound",
      "sections": [
        {
          "heading": "The work in context",
          "text": "TEOPEMA divides an audiovisual journey into 696 short works. The official description says their three-second segments can be arranged into a continuous exhibition video. The individual token is thus also a fragment whose significance changes when viewed in sequence.",
          "sources": [
            "p9"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The artists’ video credits identify Vadim Epstein’s Illustrip video synthesis technique, developed within Aphantasia, and COH’s layered digital sound. Together they join a visual generative system to a distinct sound practice. The platform calls the complete work 35 minutes; the rounded duration is preserved as its description, not a measured playback audit.",
          "sources": [
            "p9",
            "teopema"
          ]
        }
      ],
      "related": [
        6,
        8,
        24
      ],
      "sources": [
        "p9",
        "teopema"
      ]
    },
    "10": {
      "heading": "A machine’s changing field of vision",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "SIGHTS is described as a generated visual tour through shapes and colours. The emphasis is exploration: the release frames the machine’s capacity to uncover a varied image-world as its subject, rather than organising that world into a fixed narrative.",
          "sources": [
            "p10"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official description is brief and does not specify an architecture, dataset or named software. Artemis also appears in the fourteen-practice collaboration All AI Art Looks The Same. This makes the solo release a useful point of comparison with the artist’s contribution to a shared curatorial proposition.",
          "sources": [
            "p10"
          ]
        }
      ],
      "related": [
        16,
        4,
        17
      ],
      "sources": [
        "p10"
      ]
    },
    "11": {
      "heading": "Sculpting with words",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "ClipMatrix Creatures brings text guidance into three-dimensional form. The collection presents animated creatures, with prompts influencing shape and surface as well as the scene’s appearance. Its project site describes four trait groups: Creature, Texture, Motion and Weaponized.",
          "sources": [
            "p11"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Jetchev’s September 2021 paper describes text-controlled textured meshes using CLIP embeddings. This is stronger evidence than a general “AI-generated” label: a named method, an author and a technical publication connect the work to 3D research. The NFT’s displayed animation should still be distinguished from possession of an editable mesh or a grant of game-asset rights.",
          "sources": [
            "p11",
            "clipmatrix",
            "clip-paper"
          ]
        }
      ],
      "related": [
        27,
        1,
        17
      ],
      "sources": [
        "p11",
        "clipmatrix",
        "clip-paper"
      ]
    },
    "12": {
      "heading": "Metamorphosis beyond familiar stories",
      "theme": "Living systems",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Chimerical Stories begins with a contrast between the familiar caterpillar–chrysalis–butterfly sequence and less familiar transformations in aquatic life. The project asks what forms can become imaginable when an organism’s life cycle is not already part of our shared visual vocabulary.",
          "sources": [
            "p12"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The credited practice is Entangled Others, the duo Sofia Crespo and Feileacan McCormick. Their wider projects investigate how datasets represent—and fail to represent—nonhuman life. That ecological context is documented; the specific Chimerical Stories training pipeline is not established by the short BrainDrops release text.",
          "sources": [
            "p12",
            "entangled"
          ]
        }
      ],
      "related": [
        11,
        13,
        27
      ],
      "sources": [
        "p12",
        "entangled"
      ]
    },
    "13": {
      "heading": "Four elements, many possible worlds",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "ELEMENTS organises fantasy environments around Earth, Water, Air and Fire. The four-part structure supplies a shared imaginative language, while individual works explore different interpretations of those categories and the uncanny beauty of generated places.",
          "sources": [
            "p13"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "ATNPassion’s release statement identifies AI generation but leaves the model and dataset unspecified. The same practice is credited as All Technique No Passion in the collaborative release. BD5D joins those names through the official credits, so an alias does not become an extra artist or an additional completion requirement.",
          "sources": [
            "p13"
          ]
        }
      ],
      "related": [
        16,
        22,
        38
      ],
      "sources": [
        "p13"
      ]
    },
    "14": {
      "heading": "A second chapter for the pod world",
      "theme": "Living systems",
      "sections": [
        {
          "heading": "The work in context",
          "text": "miniPODs returns to the world of podGANs through a collaboration credited to Van Arman, Mindshift and ricky. Its description imagines groups of podGANs attracting new beings with unfamiliar traits. The change from an individual artist credit to a collaboration is part of the historical record.",
          "sources": [
            "p14"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Van Arman’s August 2022 journal names RightOnRicky and Mindshift as collaborators in the diffusion experiments preceding miniPODs. It also describes halftone and glitch variations. The creator reports that the works appeared in wallets holding at least two podGANs; BD5D has not independently reconstructed that distribution from transactions.",
          "sources": [
            "miniJournal"
          ]
        }
      ],
      "related": [
        2,
        16,
        12
      ],
      "sources": [
        "p14",
        "miniJournal"
      ]
    },
    "15": {
      "heading": "Photographs of an America that never was",
      "theme": "Post-photography",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Life In West America borrows the visual authority of American colour photography while retaining the distortions of a generative system. Its apparently familiar people and places invite recognition, then frustrate it. Rainisto describes those artefacts as belonging to a brief, valuable stage in the technology’s development.",
          "sources": [
            "p15",
            "liwa"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The artist documents private DreamBooth-trained models, approximately 35,000 initial images and 15,000 inpainting images, followed by upscaling and hand editing for a 500-work collection. The release site records a 0.1 ETH mint on 8 February 2023 and says it sold out in about a minute. These are artist-reported production and mint figures.",
          "sources": [
            "p15",
            "liwa",
            "roope-interview"
          ]
        }
      ],
      "related": [
        28,
        34,
        30
      ],
      "sources": [
        "p15",
        "liwa",
        "roope-interview"
      ]
    },
    "16": {
      "heading": "A title that invites disagreement",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "All AI Art Looks The Same sets fourteen distinct practices beside one another to contest the idea that a shared technological medium produces a single style. It is one official project, even where marketplaces and indexes divide the participating artists into separate groups.",
          "sources": [
            "p16"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Credit needs to be handled at two levels. The series credit is collective; an individual token may identify its own artist in metadata. BD5D uses that Artist attribute on artwork pages, while counting this release once in the 35-project completion target. The fourteen practices include a duo, so practice count is not a headcount.",
          "sources": [
            "p16"
          ]
        }
      ],
      "related": [
        3,
        7,
        13
      ],
      "sources": [
        "p16"
      ]
    },
    "17": {
      "heading": "The artefact becomes the subject",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Materia Mania isolates generated abstract forms against black. huemin’s statement identifies the unstable, chaotic tendencies of diffusion models as something to encourage rather than eliminate. The work makes textures and irregular structures visible by giving them a restrained setting.",
          "sources": [
            "p17"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The artist’s broader practice includes open-source tools and Deforum. That association is useful context, but does not prove that every Materia Mania work was made with a particular Deforum version. The series documentation supports diffusion as a process family and deliberate artefact amplification as an artistic decision.",
          "sources": [
            "p17",
            "huemin"
          ]
        }
      ],
      "related": [
        5,
        11,
        25
      ],
      "sources": [
        "p17",
        "huemin"
      ]
    },
    "21": {
      "heading": "The artist’s journey as subject",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Elemental Creation : The Artistic Journey turns the emotional experience of making art into a subject. The artist’s description connects technological change, economic pressure and older artistic traditions, presenting AI and NFTs within a longer desire to make and communicate.",
          "sources": [
            "p21"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "This is a conceptual framing rather than a technical specification. The documentation examined does not identify the generation model or demonstrate a direct reuse of particular ancient artworks. Its April 2023 date places it after the collaborative survey and Materia Mania, during a period of increasingly varied narratives on the platform.",
          "sources": [
            "p21"
          ]
        }
      ],
      "related": [
        29,
        31,
        25
      ],
      "sources": [
        "p21"
      ]
    },
    "22": {
      "heading": "Landscape without a geographical referent",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Metalands presents imagined landscapes where light and darkness coexist. Daniel Greenwood describes locations originating in imagination rather than as records of places visited. The landscape tradition provides a way of reading them, even when the scenes cannot be located on a map.",
          "sources": [
            "p22"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The release record does not establish a specific model or training dataset. It also reports a minted count below the maximum supply. BD5D keeps both figures visible: a planned edition size is not evidence that every possible work was issued or that the release sold out.",
          "sources": [
            "p22"
          ]
        }
      ],
      "related": [
        15,
        4,
        38
      ],
      "sources": [
        "p22"
      ]
    },
    "23": {
      "heading": "An inner landscape made from fragments",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "The Spaces Between Words describes itself as mono-mixed-media or post-collage. Its subject is the inward experience of memory, emotion and identity: what cannot be easily said is given a visual topography through juxtaposition and fragmentary form.",
          "sources": [
            "p23"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "These are the artist’s terms for the work, not standardised software categories. The release record establishes the conceptual approach but not a full construction sequence or a named model. Reading it beside Genesis and Paradise Lost shows several ways that the catalogue uses images to carry narrative without relying on a straightforward documentary scene.",
          "sources": [
            "p23"
          ]
        }
      ],
      "related": [
        3,
        29,
        33
      ],
      "sources": [
        "p23"
      ]
    },
    "24": {
      "heading": "Collecting becomes a way of editing",
      "theme": "Living systems",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Dominoes in Fluxus builds a collection around connections between beginnings and endings. The artist describes 217 starting points and 247 ending points, with some recurring up to six times. Collectors can look for matching ends and assemble longer sequences.",
          "sources": [
            "p24"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The work therefore makes adjacency part of the collecting experience: a piece can function alone or as one link in a path. Tau’s later interview about AI Index documents her interest in custom training and the relationship between datasets and model architecture. It supplies practice context, not proof of the exact Dominoes model.",
          "sources": [
            "p24",
            "ivona-interview"
          ]
        }
      ],
      "related": [
        9,
        25,
        32
      ],
      "sources": [
        "p24",
        "ivona-interview"
      ]
    },
    "25": {
      "heading": "Maps discovered during making",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Mappings grew from experiments in generated space and form rather than a predetermined map subject. Greenberg describes recognising map-like motifs as the process developed, connecting the results to his experience in painting, illustration, data visualisation and code.",
          "sources": [
            "p25"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official account identifies eight motifs and nineteen custom palettes. Those categories make a varied series legible, but do not by themselves prove that image generation occurs at mint time. Read alongside Greenberg’s history as a Processing author, the project links procedural art and learned visual systems without treating them as identical.",
          "sources": [
            "p25",
            "ira"
          ]
        }
      ],
      "related": [
        5,
        17,
        27
      ],
      "sources": [
        "p25",
        "ira"
      ]
    },
    "26": {
      "heading": "The collection is a case file",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Detective Jack: The Cold Case asks the viewer to enter a fictional mystery set around a disappearance in 1961. Its seven categories—memories, locations, evidence, mugshots, portraits, scans and dreams—offer different kinds of purported knowledge about the same unresolved story.",
          "sources": [
            "p26"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The named agencies and historical figure in the premise belong to that fictional scenario, not to a historical allegation. The collection’s structure turns browsing into an investigative act, with the collector sorting perspectives and clues. The release statement does not establish a solution mechanism or an on-chain game. ",
          "sources": [
            "p26"
          ]
        }
      ],
      "related": [
        29,
        3,
        31
      ],
      "sources": [
        "p26"
      ]
    },
    "27": {
      "heading": "A bridge from generative code to AI",
      "theme": "Models & material",
      "sections": [
        {
          "heading": "The work in context",
          "text": "UBK: Ultrabionika extends the narrative of Fernando Jerez’s earlier UMK. The official description says it builds on UMK pieces and adds AI-driven context, preserving a relationship to the long-form generative foundation while moving into a different image-making process.",
          "sources": [
            "p27"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Jerez’s own biography traces his practice through programming, games and procedural 3D work to Art Blocks. That makes UBK a direct point of contact between the histories documented by AB5D and BD5D. The release text does not establish a one-to-one token pairing or a reproducible image transformation for every UMK work.",
          "sources": [
            "p27",
            "fernando"
          ]
        }
      ],
      "related": [
        11,
        25,
        12
      ],
      "sources": [
        "p27",
        "fernando"
      ]
    },
    "28": {
      "heading": "A window that keeps us outside",
      "theme": "Post-photography",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Views makes the window a boundary between an observer and an imagined reality. DeltaSauce’s release statement connects this device to film: we can feel present in a scene while remaining unable to change what happens within it.",
          "sources": [
            "p28"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The repeated frame is a conceptual organiser, not evidence that each image used the same prompt or model. The artist’s broader statement emphasises emotional connection and the physical display of digital work. Within BrainDrops, Views can be read beside LIWA as another way of borrowing familiar visual conventions to make unfamiliar worlds persuasive.",
          "sources": [
            "p28",
            "delta"
          ]
        }
      ],
      "related": [
        15,
        34,
        33
      ],
      "sources": [
        "p28",
        "delta"
      ]
    },
    "29": {
      "heading": "A graphic novel distributed as works",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Paradise Lost is conceived and curated as a graphic novel, with a script developed using AI models. The stated themes of power, friendship and freedom are organised into a world that the viewer can follow rather than a loose grouping united only by appearance.",
          "sources": [
            "p29"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The documentation explicitly places AI in the writing process as well as the image collection’s wider context. It does not publish a full division of labour between tools or identify every model. This makes the script an important part of the research record without justifying an invented technical recipe.",
          "sources": [
            "p29"
          ]
        },
        {
          "heading": "Writing and continuity",
          "text": "Ren’s production statement describes ChatGPT assisting with scenarios and narrative developments. Maintaining consistent characters and places required prompting and editing. The artist presents the work as five acts spanning more than twenty chapters.",
          "sources": [
            "renParadise"
          ]
        }
      ],
      "related": [
        26,
        3,
        37
      ],
      "sources": [
        "p29",
        "renParadise"
      ]
    },
    "30": {
      "heading": "What does a body become?",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "corpo | real uses fashion to investigate embodiment in an AI-mediated future. The title plays across body, structure, material presence and reality, proposing forms whose apparent physicality is inseparable from their artificial construction.",
          "sources": [
            "p30"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "Silver’s artist statement describes a practice moving between painting, collage, photography and digital media. That broader account helps explain her interest in crossing categories, but does not identify the particular software used for this release. Compared with Genesis, the 2024 collection gives narrative questions about a coming world an explicitly bodily and sartorial form.",
          "sources": [
            "p30",
            "silver"
          ]
        }
      ],
      "related": [
        3,
        15,
        31
      ],
      "sources": [
        "p30",
        "silver"
      ]
    },
    "31": {
      "heading": "An ordinary world through a red lens",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Seven uses the seven deadly sins as a framework for interpreting everyday life. RedruM’s invitation to turn a red lens makes viewing an active part of the premise: ordinary situations acquire different meanings through the moral and emotional categories applied to them.",
          "sources": [
            "p31"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The lens is documented as a narrative device. The source examined does not establish that it is a physical object, an interactive token feature or a software filter supplied to holders. The series can be read beside Detective Jack and corpo | real as an inquiry into how context changes the meaning of a human scene.",
          "sources": [
            "p31"
          ]
        }
      ],
      "related": [
        26,
        30,
        34
      ],
      "sources": [
        "p31",
        "redSeven"
      ],
      "mintNote": {
        "text": "The artist’s release page advertised 500 unique works at 0.1 ETH, with premint at noon CST and public mint at 12:30 on 27 February 2024. These advertised conditions do not establish realised proceeds or mint duration.",
        "sources": [
          "redSeven"
        ]
      }
    },
    "32": {
      "heading": "A room, a photograph, a world",
      "theme": "Motion & sound",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Anthrocinematica comprises looping sequences that move toward photographs on the walls of thirteen rooms. The rooms are located across five countries, while images of Japan and the United States create a second geographical layer tied to the artist’s multicultural perspective.",
          "sources": [
            "p32"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official account makes repetition and nested viewpoints central to the work. A loop returns the viewer to a structure that can be entered again, rather than resolving into a final scene. Chikai’s wider site documents both artworks and films, but the BrainDrops description does not specify the video model or interpolation process.",
          "sources": [
            "p32",
            "chikai"
          ]
        }
      ],
      "related": [
        1,
        9,
        24
      ],
      "sources": [
        "p32",
        "chikai"
      ]
    },
    "33": {
      "heading": "Painting the memory of looking",
      "theme": "Post-photography",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Memories of an Exhibition asks what survives after a work of art leaves our immediate view. Bardou imagines recollection as an active reconstruction: forms and colour from remembered painting meet in latent space and become new images.",
          "sources": [
            "p33"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The artist’s statement invokes Bonnard, Monet and Van Gogh as remembered possibilities rather than a list of exact reproduced paintings. His biography places the series within a practice spanning cinema, visual effects and digital images. The collection’s minted count is below its stated maximum; the maximum is retained as an edition limit, not a completed sale.",
          "sources": [
            "p33",
            "bardou"
          ]
        }
      ],
      "related": [
        23,
        28,
        15
      ],
      "sources": [
        "p33",
        "bardou"
      ]
    },
    "34": {
      "heading": "The mind as a built environment",
      "theme": "Post-photography",
      "sections": [
        {
          "heading": "The work in context",
          "text": "Climbing Through My Brain uses post-photographic imagery to give internal conflict an outward form. Pop Punk’s account contrasts competing impulses and decisions with structures associated with modern life, making psychological instability and physical architecture speak to one another.",
          "sources": [
            "p34"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The release text frames this as a personal series, but does not license a biographical diagnosis. Its process is documented at the level of post-photography rather than a specific model or dataset. The collection belongs in a conversation with Views and LIWA about how plausible-looking spaces can carry experiences that were never photographed.",
          "sources": [
            "p34"
          ]
        }
      ],
      "related": [
        28,
        15,
        31
      ],
      "sources": [
        "p34"
      ]
    },
    "35": {
      "heading": "An imagined world assembled from visual memory",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "New Realities explores the possibility of shaping worlds through desires and imagination. Infiniteyay’s description connects those visions to the collective visual history represented in AI’s latent space, placing individual invention in dialogue with inherited images.",
          "sources": [
            "p35"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official statement sets out the ambition of the collection rather than publishing a model card. Its 300-work scale is documented in the release record. The archive avoids converting broad language about latent space into a claim about a particular training corpus, commercial model or prompt technique.",
          "sources": [
            "p35"
          ]
        }
      ],
      "related": [
        38,
        22,
        15
      ],
      "sources": [
        "p35"
      ]
    },
    "36": {
      "heading": "The future as an identity crisis",
      "theme": "Narrative & identity",
      "sections": [
        {
          "heading": "The work in context",
          "text": "The Rapture imagines AI’s rise as a destabilising change in human meaning. Wubbushi’s project text moves between existential absurdity, fragmented realities and the possibility that new purpose might follow collapse. The future becomes psychologically disorienting rather than a clean technological spectacle.",
          "sources": [
            "p36"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The dedicated artist site presents the work as a sustained visual world. Its imagery and accompanying statements support this conceptual reading; they do not document a complete generation pipeline. BD5D’s held work Shadow offers a token-level entry into the series, with ownership evidence kept separate from interpretation.",
          "sources": [
            "p36",
            "rapture"
          ]
        }
      ],
      "related": [
        30,
        31,
        35
      ],
      "sources": [
        "p36",
        "rapture"
      ]
    },
    "37": {
      "heading": "A quest unfolds through landscape",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "A Journey of Samurai gives its landscapes a narrative task. A samurai travels through changing terrains gathering soil for an offering, seeking a sacred object that might lift a curse. The setting is therefore both visual spectacle and a sequence of obstacles within a fictional journey.",
          "sources": [
            "p37"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The artist describes a 444-piece series, while the official API reports fewer minted works. The intended scope of a story and the issued token supply are different facts. The record does not establish a mint sell-through narrative or a detailed construction process, and neither is inferred from the imagery.",
          "sources": [
            "p37"
          ]
        }
      ],
      "related": [
        29,
        22,
        38
      ],
      "sources": [
        "p37"
      ]
    },
    "38": {
      "heading": "The journey beyond the known map",
      "theme": "Dreams & worlds",
      "sections": [
        {
          "heading": "The work in context",
          "text": "New Lands closes the current historical register with imagined expeditions under cosmic skies. Miboso’s description moves between calm exploration and encounters with elemental forces, using adventure as a way of connecting a varied visual world.",
          "sources": [
            "p38"
          ]
        },
        {
          "heading": "Construction and process",
          "text": "The official project text advertises a 0.05 ETH release price and a 300-work collection. The price is retained as a historical offer in that statement, not a current valuation or a calculation of realised proceeds. A specific generation model and detailed mint chronology remain undocumented in the evidence assembled here.",
          "sources": [
            "p38"
          ]
        }
      ],
      "related": [
        13,
        22,
        37
      ],
      "sources": [
        "p38"
      ]
    }
  },
  "artists": {
    "Gene Kogan": {
      "projects": [
        1,
        16
      ],
      "bio": "An artist, engineer and educator whose work connects generative systems with public tools for learning. His own account traces a path from music information retrieval and creative coding to neural-image experiments, the ml4a curriculum and the autonomous-artist project Abraham. Brain Loops belongs to that longer investigation of systems that can keep producing and transforming images.",
      "sources": [
        "kogan"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Pindar Van Arman": {
      "projects": [
        2,
        14,
        16
      ],
      "bio": "Van Arman’s practice asks how a machine can evaluate its own creative decisions. In his account of Reflective Creativity, cameras and feedback loops let painting robots examine and adjust marks as they work. His BrainDrops creatures engage a related question through a different material: neural models trained on his own visual archive. The robotic practice provides context, not a claim that the podGAN images are physical paintings.",
      "sources": [
        "pindar"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Claire Silver": {
      "projects": [
        3,
        16,
        30
      ],
      "bio": "Silver describes AI as a collaborator in a practice that moves between analog and digital media. Her statement names oil, acrylic, collage and photography alongside digital tools, and connects the work to vulnerability, hierarchy and possible transhuman futures. The two solo BrainDrops releases move from a curated visual story to imagined fashion and embodiment; the collaborative release adds a third distinct context.",
      "sources": [
        "silver"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Xander Steenbrugge": {
      "projects": [
        4,
        16
      ],
      "bio": "Steenbrugge works across AI research, art and software development, as recorded in his FTI festival biography. DreamScapes gives this combination a specific form: a customised VQGAN+CLIP pipeline used to construct imagined dream environments. This record centres that documented method rather than attributing later AI tools to an early release.",
      "sources": [
        "xander"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Devi Parikh": {
      "projects": [
        5,
        16
      ],
      "bio": "Parikh’s practice joins research into human preferences with image-making. Her 2020 paper studies what interactions with generative art can reveal about a creator’s preferences. Confluence offers a different, material encounter with authorship: her own sketchbook supplies training material, and colour choices and machine interpretations extend the original marks.",
      "sources": [
        "devi-paper"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Dadabots": {
      "projects": [
        6,
        16
      ],
      "bio": "Dadabots describe themselves as a band and music hackers, combining neural networks, open-source tools and performance. Their site documents continuous generative metal and experiments with live prompting. Fake Feelings brings that audio practice into BrainDrops through a collaboration with Silverstein; its sounds should be heard as well as catalogued.",
      "sources": [
        "dadabots"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Silverstein": {
      "projects": [
        6
      ],
      "bio": "Silverstein brings a long history of recorded performance into BrainDrops. Fake Feelings, made with Dadabots, treats the band’s sound as material for a new machine-generated body of music.",
      "sources": [
        "silverBio",
        "silverLabel",
        "fakeEssay",
        "p6"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "From Burlington to a recorded archive",
          "text": "Formed in Burlington, Ontario, in 2000, Silverstein established its identity through When Broken Is Easily Fixed (2003) and Discovering the Waterfront (2005). The official biography describes a continuing expansion of that sound through Dead Reflection, A Beautiful Place to Drown and Misery Made Me. The band is a performing collective: Shane Told, Paul Koehler, Josh Bradford, Billy Hamilton and Paul Marc Rousseau. That history matters here because the collaboration begins with an existing musical identity and recorded corpus, rather than a fictional band invented for an NFT release.",
          "sources": [
            "silverBio",
            "silverLabel"
          ]
        },
        {
          "heading": "A collaboration built through listening",
          "text": "Dadabots describes Silverstein initiating the collaboration. Neural networks trained on the band’s music produced raw audio, with vocal sounds that resemble syllables rather than conventional intelligible lyrics. The published account describes roughly one hundred experiments and extensive human listening before the final selection of 1,000 pieces, totalling more than 26 hours. Generation and editorial selection are therefore equally important to the work’s production history.",
          "sources": [
            "fakeEssay"
          ]
        },
        {
          "heading": "Fake Feelings in the band’s history",
          "text": "Released through BrainDrops on 16 January 2022, Fake Feelings shifts the scale of an album towards a distributed collection of short musical objects. BD5D reads its tension as one between a recognisable source and an unstable performance: the listener can encounter the traces of a band without hearing a normal studio take. Silverstein supplies the recorded musical identity, while Dadabots supplies the computational collaboration; the joint credit should remain visible. The release also broadens an early BrainDrops catalogue often associated with images into sound.",
          "sources": [
            "p6"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Obvious": {
      "projects": [
        7,
        16
      ],
      "bio": "Obvious is the French trio Pierre Fautrel, Gauthier Vernier and Hugo Caselles-Dupré. Their self-description places art and algorithm research within a collective workshop model. Their manifesto sets out several sites of authorship—subject, data, algorithm, output selection and medium—rather than locating the artist’s role in a single prompt. Dream Capsules is the trio’s solo release in this register.",
      "sources": [
        "obvious",
        "obvious-process"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Heavens Last Angel": {
      "projects": [
        8,
        16
      ],
      "bio": "Heavens Last Angel works across music and moving images, connecting an existing practice as a singer, rapper, producer and engineer to experiments with AI-assisted animation.",
      "sources": [
        "hlaInterview",
        "hlaGuide",
        "hlaAyahuasca",
        "p8",
        "p16"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [
        "HeavensLastAngel"
      ],
      "sections": [
        {
          "heading": "Music before the image sequence",
          "text": "In a December 2022 interview with Revel, the artist describes entering AI art during summer 2021 through online experimentation and Discord communities. Music remains central: the artist presents the combination of original sound and generated imagery as a way to communicate atmosphere and build a closer relationship with an audience. This account places the work within audiovisual production, rather than treating the moving image as a decorative attachment to a token.",
          "sources": [
            "hlaInterview"
          ]
        },
        {
          "heading": "Making and sharing techniques",
          "text": "The PYTTI documentation credits HeavensLastAngel for work on its Grimoire, a practical guide for artists using text-to-image tools. A March 2022 artist-posted video, Ayahuasca, separately identifies the audio and AI-assisted visuals as the artist’s own and names PYTTI in the discussion. Together these sources document both production and knowledge-sharing. They do not establish that every BrainDrops work uses that same software or one fixed recipe.",
          "sources": [
            "hlaGuide",
            "hlaAyahuasca"
          ]
        },
        {
          "heading": "Deep Journeys and the collective release",
          "text": "Deep Journeys entered the BrainDrops catalogue on 6 February 2022 as a series of 500 audiovisual works. Its original music and evolving imagery invite a time-based encounter: a still preview cannot stand in for the complete work. The artist later appears among the credits for All AI Art Looks The Same. These two records show a move from a dedicated audiovisual series into a platform-wide collective statement, while preserving the need to identify the actual artist of each collaborative token.",
          "sources": [
            "p8",
            "p16"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Vadim Epstein": {
      "projects": [
        9,
        16
      ],
      "bio": "Epstein’s TEOPEMA video description identifies Illustrip, developed as part of his Aphantasia toolkit, as the visual synthesis technique behind the work. The collaboration with COH joins this visual practice to a separately constructed sonic environment. BD5D retains both collaborators rather than folding the sound credit into a single artist entry.",
      "sources": [
        "teopema"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "COH": {
      "projects": [
        9
      ],
      "bio": "COH is the sound collaborator credited on TEOPEMA. The artists’ production description characterises the soundtrack as layered digitally synthesised sound. That role is distinct from Epstein’s Illustrip-based visual synthesis and is preserved in the release credit and in this practice record.",
      "sources": [
        "teopema"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Artemis": {
      "projects": [
        10,
        16
      ],
      "bio": "Artemis connects software, cryptography and generative imagery with the physical act of painting. The practice extends from digital editions to custom plotters and layered works on paper.",
      "sources": [
        "artemisSite",
        "artemisInterview",
        "p10",
        "p16"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Code as a material practice",
          "text": "The artist’s own biography describes more than a decade working with software engineering and cryptography before turning to art full time in 2021. Current work brings together custom machine-learning systems, shaders, simulations and encoded personal information. In this account, numerical sequences can become visual compositions, while custom plotters translate instructions into oil or acrylic marks. These are statements about the wider practice; they are not a retrospective technical specification for every earlier release.",
          "sources": [
            "artemisSite"
          ]
        },
        {
          "heading": "Inflection and physical feedback",
          "text": "Tribul’s May 2024 interview describes Inflection as Artemis’s first plotter release. Rather than simply printing a finished digital image, the process uses successive layers: an initial composition is painted, photographed and fed back into the construction of another layer. Coordinates and a hash become part of the resulting structure. This creates a feedback loop between an instruction, its imperfect physical execution and the image of that execution. Suzanne curated the presentation discussed in the interview.",
          "sources": [
            "artemisInterview"
          ]
        },
        {
          "heading": "SIGHTS within a developing body of work",
          "text": "SIGHTS was released on 2 March 2022, before the later physical presentations described above. The BrainDrops chronology also credits Artemis in All AI Art Looks The Same. Read together, the releases and subsequent plotter work suggest a continuing interest in how a computational procedure becomes an image that can be selected, held and encountered. The artist’s exhibition record includes Inflection with Tribul in New York in 2024 and Letters of Intent with Sotheby’s in 2025; these dates describe the artist’s published record, not a claim that SIGHTS itself appeared in those exhibitions.",
          "sources": [
            "p10",
            "p16",
            "artemisSite"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Nikolay Jetchev": {
      "projects": [
        11,
        16
      ],
      "bio": "Jetchev is the author of the 2021 ClipMatrix research paper, which describes generating textured, articulated 3D meshes under text control. His BrainDrops release brings the method into a collection of animated creatures. This connection between publication and artwork makes it possible to discuss a specific construction technique rather than relying only on a broad AI-art category.",
      "sources": [
        "clip-paper"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Entangled Others": {
      "projects": [
        12,
        16
      ],
      "bio": "Entangled Others is the collaborative practice of Sofia Crespo and Feileacan McCormick. In Critically Extant, the artists use the uneven availability of images of endangered species to examine the limits of digital representations of nature. AquA(l)formings, with Robertina Šebjanič, similarly explores relationships with marine life. Chimerical Stories belongs to this attention to nonhuman forms and transformations.",
      "sources": [
        "entangled",
        "aqua"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": [
        "Sofia Crespo & Feileacan McCormick"
      ]
    },
    "ATNPassion": {
      "projects": [
        13,
        16
      ],
      "bio": "ATNPassion, also credited as AllTechniqueNoPassion, explores AI-generated motion. The surviving public record connects early video experiments to the elemental worlds of the BrainDrops series ELEMENTS.",
      "sources": [
        "atnVideo",
        "p13",
        "atnGallery",
        "atnSold",
        "p16"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [
        "All Technique No Passion"
      ],
      "sections": [
        {
          "heading": "From short experiments to a series",
          "text": "The artist’s October 2021 Feline Tornado post provides a dated example of moving-image experimentation before ELEMENTS. It is useful as a chronological anchor rather than proof of a particular model or training dataset. The public alias foregrounds technique, but the work asks a perceptual question: how can a shifting image remain legible while its forms continually change? That question is BD5D’s reading of the work, not a claim about the artist’s biography.",
          "sources": [
            "atnVideo"
          ]
        },
        {
          "heading": "An elemental vocabulary",
          "text": "ELEMENTS, dated 16 July 2022 in the official register, organises its 500 works around earth, water, air and fire. These familiar categories give viewers a vocabulary for images whose surfaces and forms can remain unstable. On 18 July the artist announced a gallery that included stills, videos and rarity filters, demonstrating that the release was presented as both a collection to navigate and moving images to watch. The distinction remains important when an archive displays only still previews.",
          "sources": [
            "p13",
            "atnGallery"
          ]
        },
        {
          "heading": "Collectors and collective authorship",
          "text": "A second July 2022 post thanks BrainDrops and collectors while sharing the platform’s sell-out announcement. This is contemporary evidence of the artist’s public acknowledgement, rather than an independently reconstructed mint timeline. ATNPassion subsequently received a credit in All AI Art Looks The Same. The sequence places the practice within BrainDrops’ early moving-image experiments and its later collective response to the idea that AI art is visually interchangeable.",
          "sources": [
            "atnSold",
            "p16"
          ]
        }
      ],
      "evidenceNote": "The available sources establish the public alias and work chronology; they do not establish a training history or personal identity."
    },
    "Mindshift": {
      "projects": [
        14
      ],
      "bio": "Mindshift is a credited collaborator on miniPODs. The strongest primary account places this contribution in a period of diffusion experiments around Pindar Van Arman’s evolving podGAN world.",
      "sources": [
        "miniJournal",
        "bitFamily",
        "quantumJournal",
        "p14"
      ],
      "coverage": "Researched collaboration dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "A documented collaboration",
          "text": "In an August 2022 journal entry, Pindar Van Arman explicitly names Mindshift and RightOnRicky in connection with diffusion experiments carried out during the preceding months. This supplies a more specific account of the collaboration than the short official release description. It supports a process credit, while leaving the precise division of labour and the authorship of individual miniPODs unresolved.",
          "sources": [
            "miniJournal"
          ]
        },
        {
          "heading": "Working within an existing visual world",
          "text": "Van Arman’s broader collection history connects nounGANs, bitGANs, podGANs and related experiments. A separate July 2022 account of quantum bitGAN collaborations describes invited artists transforming supplied material through diffusion and prompts. That account helps establish the collaborative environment, but does not by itself assign a particular quantum work to Mindshift. BD5D keeps that distinction because a shared project world is not evidence that every participant worked on every branch.",
          "sources": [
            "bitFamily",
            "quantumJournal"
          ]
        },
        {
          "heading": "miniPODs as a second generation",
          "text": "The official BrainDrops record dates miniPODs to 15 August 2022 and reports 128 works. It frames the new beings as appearing around existing podGANs. For a viewer, the interesting continuity is between a recognisable family and the arrival of unfamiliar variations. For a catalogue, the important change is the expanded credit: Mindshift belongs in the record alongside Van Arman and ricky, rather than disappearing under the better-known name. The series page connects this collaboration to its predecessor without treating the two releases as interchangeable.",
          "sources": [
            "p14"
          ]
        }
      ],
      "evidenceNote": "This is a collaboration dossier. Public evidence assembled here does not establish a separate career chronology, real name or exhibition history."
    },
    "ricky": {
      "projects": [
        14
      ],
      "bio": "Credited as ricky in the BrainDrops catalogue and RightOnRicky in Pindar Van Arman’s journal, this collaborator helped explore the diffusion experiments behind miniPODs.",
      "sources": [
        "p14",
        "miniJournal",
        "bitFamily",
        "quantumJournal"
      ],
      "coverage": "Researched collaboration dossier",
      "aliases": [
        "RightOnRicky"
      ],
      "sections": [
        {
          "heading": "Resolving the credit",
          "text": "The official release names ricky alongside Van Arman and Mindshift. Van Arman’s contemporaneous account uses RightOnRicky and explicitly connects that name to the experiments preceding miniPODs. This is the basis for joining the two credits here. It is not a reason to merge the record with other artists who use Ricky in their names or handles.",
          "sources": [
            "p14",
            "miniJournal"
          ]
        },
        {
          "heading": "Variation within a family of works",
          "text": "The journal describes a release with multiple kinds of variation, including diffusion, halftone and glitch treatments. Rather than reading these as an anonymous effect applied to a finished collection, the collaboration credit allows the experimental work to remain part of its history. The source does not identify which collaborator made each visual treatment, so this dossier does not assign individual miniPODs to ricky.",
          "sources": [
            "miniJournal"
          ]
        },
        {
          "heading": "The wider bitGAN context",
          "text": "Van Arman’s retrospective situates these works within a family that moves between generated digital characters, collaborations and robot-made physical paintings. His July 2022 quantum collaboration journal also shows a process of inviting other experimenters into an established visual system. That broader context makes miniPODs interesting as an extension of authorship: an existing world becomes material for other people to transform. The 128-work BrainDrops release remains the verified contribution associated with ricky in this archive.",
          "sources": [
            "bitFamily",
            "quantumJournal",
            "p14"
          ]
        }
      ],
      "evidenceNote": "A separate biography and exhibition chronology have not been established. The dossier preserves the documented contribution without filling those gaps by inference."
    },
    "Roope Rainisto": {
      "projects": [
        15,
        16
      ],
      "bio": "Rainisto’s LIWA biography describes a Finnish artist, designer and photographer with a long background in creative design. The work uses photographic language for storytelling at the boundary between plausible scenes and generated worlds. In conversation with Chikai, Rainisto connects the reception of LIWA to its ability to speak to both photography audiences and people following AI art.",
      "sources": [
        "liwa",
        "roope-interview"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "huemin": {
      "projects": [
        17
      ],
      "bio": "huemin is an artist and developer whose self-description connects engineering and physics with AI and creative computing. The artist identifies as the creator of Deforum and maintains an open-source practice alongside artworks. Materia Mania concentrates that experimentation on diffusion’s unstable forms, making the model’s artefacts the centre of attention.",
      "sources": [
        "huemin"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Charlesai": {
      "projects": [
        21
      ],
      "bio": "Charlesai is a French doctor and AI artist whose work moves between imagined landscapes, museum-like spaces and digital objects that respond to their economic environment.",
      "sources": [
        "charlesInterview",
        "charlesMuseum",
        "p21"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Medicine, escape and imagined spaces",
          "text": "In a December 2022 Transient Labs interview, Charlesai connects the beginning of the practice to an emergency-room rotation during the pandemic. Colourful landscapes offered an imaginative departure from that setting. The interview also describes works addressing pollution, climate and the social or economic conditions of crypto culture. Rather than presenting a single signature style, Charlesai discusses moving between tools and forms while returning to recognisable cultural spaces.",
          "sources": [
            "charlesInterview"
          ]
        },
        {
          "heading": "An image that changes with the market",
          "text": "Fluctuat Nec Mergitur, discussed in the same interview, uses changing Ethereum prices as part of a dynamic artwork built with Transient Labs. Columns and colour shifts make an external financial signal visible. BD5D reads this as an important precedent for Elemental Creation: the conditions surrounding digital art become material inside the image. The description is a historical account of that work’s design, not a claim that every Charlesai token is dynamic.",
          "sources": [
            "charlesInterview"
          ]
        },
        {
          "heading": "Exhibitions and Elemental Creation",
          "text": "MuseumWeek’s artist profile documents activity from 2021 and presentations associated with MoCA, IHAM and Fauve, alongside exhibition activity in Rome, Milan and Miami. The BrainDrops release Elemental Creation followed on 8 April 2023. Its official account connects the emotional experience of making art with tradition and the changing economy of AI images. Seen against the earlier museum settings and market-responsive work, the series belongs to an ongoing examination of how an artwork is produced, valued and situated.",
          "sources": [
            "charlesMuseum",
            "p21"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Daniel Greenwood": {
      "projects": [
        22
      ],
      "bio": "Daniel Greenwood approaches imagined worlds through a background in landscape photography, compositing and teaching. Metalands extends that concern with constructed landscape into the BrainDrops catalogue.",
      "sources": [
        "greenInterview",
        "greenSite",
        "greenTeach",
        "p22"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Photography and the imagined view",
          "text": "In a 2019 Mimeo Photos interview, Greenwood describes being drawn to photography by the camera’s capacity to reveal things beyond ordinary vision, including the night sky. The account combines demanding outdoor work with an interest in ideas that arrive away from the camera. It also discusses developing an individual style despite criticism. This provides a useful pre-AI context: the image has long been both an encounter with a place and a deliberately shaped visual result.",
          "sources": [
            "greenInterview"
          ]
        },
        {
          "heading": "Teaching the constructed landscape",
          "text": "Greenwood’s official site presents prints, workshops and tutorials. A composite-photography blending tutorial makes the role of assembly explicit: a landscape image can involve selecting and joining material, rather than merely recording a single exposure. That teaching practice matters when approaching Metalands because it establishes a prior concern with the construction of convincing spaces. It does not establish that particular photographs were training data or inputs for the BrainDrops series.",
          "sources": [
            "greenSite",
            "greenTeach"
          ]
        },
        {
          "heading": "Metalands and places beyond a visit",
          "text": "Released on 29 April 2023, Metalands presents imagined landscapes rather than a catalogue of locations a viewer could simply travel to and verify. The continuity with Greenwood’s photographic practice lies in the organisation of an encounter: scale, atmosphere and a sense of place remain meaningful even when the place itself is invented. BD5D treats that continuity as interpretation. The official release is the source for the series, while the earlier interview and teaching materials establish the broader photographic context.",
          "sources": [
            "p22"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "KaliYuga": {
      "projects": [
        23
      ],
      "bio": "KaliYuga combines image-making with publicly shared tools for other artists. Code repositories and model experiments form an important part of the context for The Spaces Between Words.",
      "sources": [
        "kaliGit",
        "kaliPixel",
        "kaliDream",
        "p23"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "A practice with public tools",
          "text": "KaliYuga’s public GitHub profile dates the artist’s AI work to 2020 and links projects associated with pixel art, watercolour and other visual approaches. Pixel Art Diffusion preserves multiple notebook versions, making the practice visible as an evolving set of experiments rather than one proprietary black box. This record matters beyond a single image: other artists can examine the tools and understand something of the choices that shape a model-assisted workflow.",
          "sources": [
            "kaliGit",
            "kaliPixel"
          ]
        },
        {
          "heading": "Captioning as part of image production",
          "text": "DreamBooth With Dataset Captioning documents a modified training workflow that pairs images with descriptive text. Its README credits earlier DreamBooth work and the BLIP captioning approach used in EveryDream; a 2023 changelog records ongoing changes. Such documentation makes collaboration and dependency visible in the software itself. These tools provide context for KaliYuga’s technical practice, but the evidence does not establish that this particular repository produced The Spaces Between Words.",
          "sources": [
            "kaliDream"
          ]
        },
        {
          "heading": "The Spaces Between Words",
          "text": "The BrainDrops series, released on 14 June 2023, turns towards memory, emotion and the difficulty of translating an inner experience into an image. Its mixed-media and collage-oriented language contrasts with the apparent precision of a software repository. Read together, the two sides of the practice are complementary: a documented tool can support images that remain ambiguous and personal. The title offers a way into that ambiguity, locating meaning in what cannot be completely stated rather than presenting the image as a literal illustration of a prompt.",
          "sources": [
            "p23"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Ivona Tau": {
      "projects": [
        24
      ],
      "bio": "Tau’s interview with Obvious describes a practice in which datasets guide a model’s direction while architecture and parameters affect its visual path. She discusses both GANs and later custom-trained systems, resisting a single-tool account of AI art. Dominoes in Fluxus adds a collecting structure to this interest in transformation: matching ends allow separate works to become longer visual paths.",
      "sources": [
        "ivona-interview"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Ira Greenberg": {
      "projects": [
        25
      ],
      "bio": "Greenberg’s career spans painting, animation, interactive design, programming and education. His gallery biography records the 2007 book Processing: Creative Coding and Computational Art and his training at Cornell and the University of Pennsylvania. Mappings draws those histories together through forms recognised during generation, rather than beginning with a map to be copied.",
      "sources": [
        "ira"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "ClownVamp": {
      "projects": [
        26
      ],
      "bio": "ClownVamp builds stories across generated images, fictional documents and participatory systems. The work uses AI’s instability as a resource for narrative rather than concealing it.",
      "sources": [
        "cvStory",
        "p26",
        "cvMachine"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Collecting and the invention of a story",
          "text": "In a September 2022 interview with Right Click Save, ClownVamp describes moving from earlier collecting interests through NBA Top Shot, Ethereum art and Tezos before experimenting with Midjourney. The alias came from clown and vampire traits in a CryptoPunk. The Truth, discussed in that interview, assembles an alternate history through images and fictional written testimony. Unexpected generated details can feed back into the plot, making image selection a form of writing.",
          "sources": [
            "cvStory"
          ]
        },
        {
          "heading": "Detective Jack across releases",
          "text": "The same interview discusses an early Detective Jack project in 2022. That work should be distinguished from Detective Jack: The Cold Case, the BrainDrops release dated 18 September 2023. The latter uses a 1961 missing-person story and multiple categories of material to construct a mystery. A collector encounters a fragment of a larger narrative, rather than simply another variation on one composition. This makes relationships between works, and the order in which clues are encountered, part of the viewing experience.",
          "sources": [
            "cvStory",
            "p26"
          ]
        },
        {
          "heading": "The Junk Machine in Marfa",
          "text": "An OpenSea interview documents The Junk Machine at Do Right Hall during Art Blocks Weekend in Marfa in 2024. The installation produces printed AI-generated junk mail when activated. Its account names a Jetson computer and SDXL Turbo, connecting a visible physical output to a specific system. Here the narrative object becomes an unsolicited commercial message: the installation examines advertising, bias and information overload by manufacturing more of the material under examination. It extends the artist’s interest in fabricated evidence from fictional worlds into a familiar everyday format.",
          "sources": [
            "cvMachine"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Fernando Jerez": {
      "projects": [
        27
      ],
      "bio": "Jerez describes himself as a computer-science engineer and teacher with a practice rooted in coding and creative technology. His account traces an early interest in BASIC and procedural graphics to Stations, his February 2022 Art Blocks release. UBK extends the world of UMK with AI-generated context, making his work a particularly direct connection between the AB5D and BD5D archives.",
      "sources": [
        "fernando"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "DeltaSauce": {
      "projects": [
        28
      ],
      "bio": "DeltaSauce’s artist statement emphasises emotional connection, reaching audiences beyond digital-art platforms, and seeing work displayed in physical settings. Views gives this concern with looking a repeated device: the window, which lets an observer feel close to another reality while remaining outside it.",
      "sources": [
        "delta"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Ren": {
      "projects": [
        29
      ],
      "bio": "Ren describes the practice as post-humanist AI art. Landscapes, imagined archives and extended fiction recur across a portfolio that includes Paradise Lost and collaborative illustrated narratives.",
      "sources": [
        "renSite",
        "renShows",
        "renParadise",
        "p29",
        "renRelics"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "A portfolio of imagined worlds",
          "text": "Ren’s official portfolio brings together Lost Memories, American Rust, Museums of AI and other series. These titles and groupings give the practice a broader frame than a single futuristic aesthetic: memory, cultural display and the afterlife of places recur alongside technological speculation. The artist’s own exhibition chronology records presentations with Superchief and Mecenate in 2022, followed by activity in Milan, Los Angeles and Rome in 2023 and further presentations in 2024. These are attributed artist-CV records.",
          "sources": [
            "renSite",
            "renShows"
          ]
        },
        {
          "heading": "Writing Paradise Lost",
          "text": "The artist’s production statement describes Paradise Lost as a graphic narrative with five acts and more than twenty chapters. ChatGPT helped develop scenarios, events and cliffhangers from the artist’s initial idea. Ren identifies consistent characters and locations as a central challenge, addressed through prompting and editing. This distinguishes two kinds of work often collapsed into the phrase AI art: developing the story and maintaining a coherent visual world across many images. The statement frames technology as capable of both empowerment and domination.",
          "sources": [
            "renParadise"
          ]
        },
        {
          "heading": "From a release to extended fiction",
          "text": "The BrainDrops register dates Paradise Lost to 29 December 2023. Ren’s separate Relics of a Fractured Horizon project, credited with 8nap and Richard Galbraith, combines an extended written narrative with AI imagery. That collaboration helps place Paradise Lost within a practice of world-building across text and image. BD5D reads the continuity as structural: individual pictures are designed to belong to a larger imagined place, and their significance develops through relationships with characters, events and other pictures.",
          "sources": [
            "p29",
            "renRelics"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "RedruM": {
      "projects": [
        31
      ],
      "bio": "RedruM develops emotionally charged AI imagery through selection and manual editing. The practice moves between surreal scenes and symbolic structures, including the seven sins that organise the BrainDrops release Seven.",
      "sources": [
        "redInterview",
        "p31",
        "redSeven"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Finding a visual language",
          "text": "In a November 2022 AI Art Weekly interview, RedruM describes beginning AI image-making at the end of June that year. The artist reports no formal art education, but recalls growing up around a father’s collection and visits to exhibitions in Italy. The distinction is important: attendance at exhibitions is part of the artist’s account of looking and learning, not an exhibition credit. The interview names painters and conceptual artists as reference points for developing a recognisable visual language.",
          "sources": [
            "redInterview"
          ]
        },
        {
          "heading": "Selection and manual revision",
          "text": "The same interview describes a workflow moving from Midjourney into Procreate, Photoshop and upscaling tools. It also stresses restraint in selecting images for release. The resulting practice involves decisions after generation: choosing, revising and deciding which images warrant publication. These are documented methods from late 2022, not proof that Seven used precisely the same tool versions or sequence.",
          "sources": [
            "redInterview"
          ]
        },
        {
          "heading": "Seven as an organising structure",
          "text": "Released on 27 February 2024, Seven uses the seven sins as a framework for images that explore human impulses. The artist’s release site advertised 500 unique works at a 0.1 ETH mint price, with separate premint and public times. These are historical advertised terms, not a current valuation or a reconstruction of proceeds. BD5D reads the framework as a way to connect individual scenes without reducing them to one repeated motif: each work can be approached through a shared symbolic vocabulary while retaining its own emotional atmosphere.",
          "sources": [
            "p31",
            "redSeven"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Chikai": {
      "projects": [
        32
      ],
      "bio": "Chikai’s practice spans artworks and films. The artist’s site documents exhibitions and screen-based presentations as well as collections. Anthrocinematica uses the loop and a nested photographic view to make a personal, multicultural perspective into a structure that viewers can repeatedly enter.",
      "sources": [
        "chikai"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Benjamin Bardou": {
      "projects": [
        33
      ],
      "bio": "Bardou describes a practice at the meeting of memory, cities and digital technology, developed through visual arts and visual-effects experience. His work includes point clouds, volumetric video and AI-generated imagery. Memories of an Exhibition shifts that concern toward the recollection of painting, asking how an aesthetic experience survives as something reconstructed.",
      "sources": [
        "bardou"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Pop Punk": {
      "projects": [
        34
      ],
      "bio": "Pop Punk’s collection portfolio moves between imagined places, nostalgia and psychologically charged scenes. Climbing Through My Brain brings those concerns into a compact BrainDrops series.",
      "sources": [
        "popProfile",
        "popPodcast",
        "p34"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "A portfolio organised around places",
          "text": "The artist-linked OpenSea profile lists County Fair — AI Nostalgia, Las Vegas: Rapid Change in the West, O B S E R V I N G, Pop Punk Editions and a collaboration with Stela. These titles establish several distinct bodies of work under the same public practice. They suggest useful routes through the portfolio—spectacle, observation and changing environments—without supplying a formal biography or proving a particular production method. The profile links the CryptoPopPunk social account and poppunkart.eth.",
          "sources": [
            "popProfile"
          ]
        },
        {
          "heading": "Work beyond one platform",
          "text": "A January 2024 Coffee with Captain episode includes a segment in which Pop Punk discusses Rubber, its inspiration and its release on Solana. The programme’s description establishes the appearance and subject of the conversation; this dossier does not treat it as evidence for details absent from that description. Together with the artist-linked portfolio, it places the BrainDrops contribution within a practice that was already developing work across different collection formats.",
          "sources": [
            "popPodcast",
            "popProfile"
          ]
        },
        {
          "heading": "Climbing Through My Brain",
          "text": "The official register dates the release to 23 May 2024. Its post-photographic setting connects the pressure of competing goals to modern architectural space. BD5D reads that relationship as the series’ central device: an internal state is staged as a place that a body might enter, navigate or struggle against. This is a different proposition from using architecture merely as background. The photographs’ apparent plausibility makes the psychological construction more unsettling, while the series format allows variations on that relationship to accumulate.",
          "sources": [
            "p34"
          ]
        }
      ],
      "evidenceNote": "The sourced record supports the public practice and collection history; no real-name identity or formal training history is inferred."
    },
    "Infiniteyay": {
      "projects": [
        35
      ],
      "bio": "Infiniteyay brings a background in design and creative direction to imagined worlds that combine wonder with unease. Human-made reference material and repeated editing remain central to the documented AI workflow.",
      "sources": [
        "yayInterview",
        "yayProfile",
        "p35"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "From childhood making to creative direction",
          "text": "In a 2023 Stable Digest interview, Infiniteyay recalls drawing, making zines and experimenting with stop-motion before working across music, acting, design and creative direction. The American artist describes living in Asia for roughly a decade, including Japan. AI experimentation began in 2022. NEIGHBORS connects suburban normality with fantasy and memories of childhood, while IMAGINAIRIA develops places through combinations of aesthetic, atmosphere and action. These accounts position the work as an extension of earlier making and storytelling.",
          "sources": [
            "yayInterview"
          ]
        },
        {
          "heading": "A layered production process",
          "text": "OpenSea’s 2025 profile describes a workflow that can begin with the artist’s photographs, drawings or paintings. Generated variations are selected and worked further through tools including Photoshop and After Effects. The profile names several generation systems, but the larger point is the sequence of decisions: a source image, many possible transformations, selection, manual adjustment and finishing. This account resists treating the final work as a transparent record of a single prompt. It should not be read as a model-by-model specification for every release.",
          "sources": [
            "yayProfile"
          ]
        },
        {
          "heading": "New Realities and later work",
          "text": "New Realities entered BrainDrops on 28 June 2024. Its place in this trajectory is a continuation of world-building, with the familiar and unfamiliar held together rather than cleanly separated. The later We Made It project, discussed in the 2025 profile, likewise links transformation to a mixture of wonder and fear. BD5D reads this emotional doubleness as a useful continuity: the image can offer an inviting world while leaving the viewer uncertain about what inhabiting it would mean.",
          "sources": [
            "p35",
            "yayProfile"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Wubbushi": {
      "projects": [
        36
      ],
      "bio": "Wubbushi’s Rapture project constructs an uneasy future in which AI disrupts human purpose and identity. The dedicated site supports a reading of the collection as a sustained world of absurdity and possible renewal. This dossier concentrates on the documented BrainDrops practice rather than inferring a complete biography from a project statement.",
      "sources": [
        "rapture"
      ],
      "coverage": "Practice context and release dossier",
      "aliases": []
    },
    "Raja Nandepu": {
      "projects": [
        37
      ],
      "bio": "Raja Nandepu is an Indian concept artist and illustrator working across environments, keyframes and imagined worlds. Journey of a Samurai connects that professional world-building practice to an AI-art release.",
      "sources": [
        "rajaCV",
        "rajaPortfolio",
        "p37"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "Concept art for games and film",
          "text": "Nandepu’s résumé records a BFA and professional work in games and film from late 2016. The artist lists work associated with Hitman and Horizon Zero Dawn, alongside promotional projects for Netflix properties. The client chronology includes studios, publishers and entertainment companies, with environment design and keyframe illustration named as core skills. These are artist-reported credits. They establish a substantial commercial image-making context without implying that the BrainDrops series belongs to any of those franchises.",
          "sources": [
            "rajaCV"
          ]
        },
        {
          "heading": "Building a place before telling its story",
          "text": "The official portfolio includes Horizon Call of the Mountain, Solarpunk, Traveling Witch, Floating Forts and Piltover: City of Progress. Across these project groupings, environments function as more than scenery: they establish scale, possible movement and the conditions of a story. That is BD5D’s interpretive connection between the portfolio and Journey of a Samurai. The résumé lists a range of 2D and 3D tools, but does not establish which generation model or pipeline produced the BrainDrops work.",
          "sources": [
            "rajaPortfolio",
            "rajaCV"
          ]
        },
        {
          "heading": "Journey of a Samurai",
          "text": "Released on 19 November 2024, the series follows a fictional journey through terrain shaped by a curse and a sacred object. Its official account gives the traveller’s actions a narrative purpose, making the changing environment part of the story’s progression. Seen beside Nandepu’s concept-art portfolio, the series can be approached as a sequence of world-building decisions: each place needs to suggest what has happened there and what might happen next. The narrative is fictional; its value to the dossier is in explaining how the images are connected.",
          "sources": [
            "p37"
          ]
        }
      ],
      "evidenceNote": ""
    },
    "Miboso": {
      "projects": [
        38
      ],
      "bio": "Miboso’s New Lands stages voyages through expansive, unfamiliar environments. Artist-linked collection records and a 2025 exhibition listing provide the clearest public context for the practice.",
      "sources": [
        "mibosoLinks",
        "p38",
        "mibosoShow"
      ],
      "coverage": "Researched practice dossier",
      "aliases": [],
      "sections": [
        {
          "heading": "The artist’s public record",
          "text": "Miboso’s own link page identifies New Lands as a genesis collection and connects the practice to SuperRare, OpenSea and Instagram. That wording is retained as the artist’s presentation of this collection, rather than expanded into a claim that no earlier artworks existed. Linking these records is useful for following the work across platforms while preserving the public alias. It does not require assigning a real name or constructing a biography from an unrelated namesake.",
          "sources": [
            "mibosoLinks"
          ]
        },
        {
          "heading": "New Lands as a voyage",
          "text": "The BrainDrops release is dated 11 April 2025 and presents voyages across cosmic, sea-like spaces. Its official account moves between calm and dramatic conditions. BD5D reads that oscillation as a way of structuring the encounter: scale and distance promise discovery, while the surrounding environment can make the traveller seem vulnerable. The series asks the viewer to imagine passage through an unfamiliar world, rather than simply inspect a self-contained scene. Its advertised 0.05 ETH launch price belongs to the historical release record, not to today’s secondary market.",
          "sources": [
            "p38"
          ]
        },
        {
          "heading": "An exhibition context",
          "text": "The organiser’s page for AIgorithm’s first edition in Ho Chi Minh City in 2025 includes MIBOSO among its featured artists. This supplies an exhibition context beyond marketplace profiles, placing the practice within a group presentation of AI art. The listing does not establish which New Lands tokens, if any, were displayed. Keeping the exhibition credit separate from the series record allows both to be useful without turning a general artist appearance into an unsupported object-level provenance claim.",
          "sources": [
            "mibosoShow"
          ]
        }
      ],
      "evidenceNote": "The documented record does not yet establish a detailed education history or a series-specific model and training-data recipe."
    }
  },
  "credits": {
    "1": [
      "Gene Kogan"
    ],
    "2": [
      "Pindar Van Arman"
    ],
    "3": [
      "Claire Silver"
    ],
    "4": [
      "Xander Steenbrugge"
    ],
    "5": [
      "Devi Parikh"
    ],
    "6": [
      "Dadabots",
      "Silverstein"
    ],
    "7": [
      "Obvious"
    ],
    "8": [
      "Heavens Last Angel"
    ],
    "9": [
      "Vadim Epstein",
      "COH"
    ],
    "10": [
      "Artemis"
    ],
    "11": [
      "Nikolay Jetchev"
    ],
    "12": [
      "Entangled Others"
    ],
    "13": [
      "ATNPassion"
    ],
    "14": [
      "Pindar Van Arman",
      "Mindshift",
      "ricky"
    ],
    "15": [
      "Roope Rainisto"
    ],
    "16": [
      "Claire Silver",
      "Pindar Van Arman",
      "Roope Rainisto",
      "ATNPassion",
      "Entangled Others",
      "Gene Kogan",
      "Nikolay Jetchev",
      "Vadim Epstein",
      "Obvious",
      "Heavens Last Angel",
      "Xander Steenbrugge",
      "Dadabots",
      "Devi Parikh",
      "Artemis"
    ],
    "17": [
      "huemin"
    ],
    "21": [
      "Charlesai"
    ],
    "22": [
      "Daniel Greenwood"
    ],
    "23": [
      "KaliYuga"
    ],
    "24": [
      "Ivona Tau"
    ],
    "25": [
      "Ira Greenberg"
    ],
    "26": [
      "ClownVamp"
    ],
    "27": [
      "Fernando Jerez"
    ],
    "28": [
      "DeltaSauce"
    ],
    "29": [
      "Ren"
    ],
    "30": [
      "Claire Silver"
    ],
    "31": [
      "RedruM"
    ],
    "32": [
      "Chikai"
    ],
    "33": [
      "Benjamin Bardou"
    ],
    "34": [
      "Pop Punk"
    ],
    "35": [
      "Infiniteyay"
    ],
    "36": [
      "Wubbushi"
    ],
    "37": [
      "Raja Nandepu"
    ],
    "38": [
      "Miboso"
    ]
  }
}
